Let me say the idea of selling extra heroes in the store is stupid. I was always against them selling any in game stuff.
Somebody brought up a good point earlier. You can tell that Anet doesn't want people using 7-11 AI characters because they didn't add hench to some areas...
...And you're still not explaining/providing for your viewpoint. 'grats, you just proved my point.
the point is that they will not care cause they dont pug or play with guilds/friends, so they will want 7heros and not care about what it does to the game.
Quote:
Originally Posted by Bryant Again
3 huge continents and a decreasing playerbase much?
the game is 3 years old people will leave just cause they dont want to hit their 8 skills any more, 7heros is not going to slow it down much.
Quote:
Originally Posted by Bryant Again
So, the "bad player" in this instance will stay with heroes and continue to fail. If so, then let me ask you this: If this person isn't learning from his continued deaths and losses, what makes you think he's going to learn anything from pugs? And if he's blaming all of his failure on the AI* then why is he staying with the h/h?
cause things will not go his way, he may find a different way to do the mission thats a lot easier that he may have not found if he didnt join the group.
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Originally Posted by Bryant Again
*again, it's AI for "artificial intelligence". There's no such thing as IA for "intelligence artificial".
the point is that they will not care cause they dont pug or play with guilds/friends, so they will want 7heros and not care about what it does to the game.
The bolded is what you need to explain to us. What will it do to the game, and how?
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Originally Posted by JDRyder
the game is 3 years old people will leave just cause they dont want to hit their 8 skills any more, 7heros is not going to slow it down much.
Doesn't this show support for 7 heroes?
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Originally Posted by JDRyder
cause things will not go his way, he may find a different way to do the mission thats a lot easier that he may have not found if he didnt join the group.
Well of *course* things will not go his way. They *aren't* going his way currently; he keeps failing over and over again. But that doesn't stop him from doing the same thing, over and over again.
The point is: Given that this "bad player" hasn't learned that he's bad from repeated failures and deaths, he's very unlikely going to learn anything ever. He's going to make the exact same mistake(s) in PUGs, which, given his "bad player" status, is going to be a liability and a bad thing for anyone he plays with.
To reiterate: If you're not getting the very clear message that what you're doing is wrong, I highly doubt that you're going to change much when you play with other people. This can be evidenced by people playing with horrible bars all the way to the last mission in campaigns. If adding 7 heroes will further prevent these people from ruining pugs - then that's a *good* thing.
Also: You've been making that same "typo" numerous times in this thread. I'm not saying it to be a "mr. righty" correcto maniac, I just don't want you to further confuse other posters.
Last edited by Bryant Again; Sep 14, 2008 at 05:24 AM // 05:24..
They'll do this when the player base gets lower but they are actually doing decently from revenue charts, so nah.
The only people who have a valid argument here is the one revolving around the declining playerbase, but it's not gone too far off of the deep end yet if they are still earning a substantial profit from a not p2p game.
When the player base goes really down the toilet, then yeah sure. Until then, no thanks.
Heroes in themselves are not a big boost in keeping the playerbase. They only concern themselves with people who not what they're doing, and those kind of people aren't really in the majority.
If they wanted to keep the playerbase as a whole they'd just make the entire game easier. Increasing hero size would only benefit very few, but as is you can already complete every area in the game with H/H sans elite areas (but that's easily understandable).
They'll do this when the player base gets lower but they are actually doing decently from revenue charts, so nah.
What is the point of doing it then? may as well just turn off the servers and say hay well too few where playing it, but we have GW2 available.
So really the time is now or very soon so that people have an opportunity to use it, and hear about it trust me (because I know myself) if I left this game I wouldn't be on this forum, I would not even be visiting websites even remotely related to this game at all.
I think he has a legit point. The game is still selling and somewhat thriving right now. When the game stops selling and thriving they can announce 11 heroes and everybody will start buying/playing again.
I think he has a legit point. The game is still selling and somewhat thriving right now. When the game stops selling and thriving they can announce 11 heroes and everybody will start buying/playing again.
I don't if the game was selling as well as he claims I would not have waited 2 days thus far for a PuG to do slavers, and yes that little location box on the side will update each day, at any rate 1 hour is far too long to wait for a group let alone 2 frigging days!
The reason he doesn't have a point as well is by the time it stops selling and people have left, there isn't any point in putting it in if there is no one to make use of it and I certainly wouldn't come back for 7/11+ heroes by then, well before then I would like to hope I'd completed all my goals.
Bryant Again Do yourself a favor and use the ignore option he is just baiting you into an argument just as he tried with me before I ignored him, he is obviously apposed to the idea of 7 heroes and will do anything including getting the topic locked to service is own end.
Last edited by Inner Salbat; Sep 14, 2008 at 12:54 PM // 12:54..
The bolded is what you need to explain to us. What will it do to the game, and how?
ive done that about 9 times now go back and read.
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Originally Posted by Bryant Again
Doesn't this show support for 7 heroes?
nope if people already find hitting 8skills old, than 7heros will only make them stay for a few more days. No matter how much content they add people will just get bored of the game engine. Players keep players playing, this is why so many games make their games MP based, and why there's so few SP only games "and their all made by biowear"
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Originally Posted by Bryant Again
Well of *course* things will not go his way. They *aren't* going his way currently; he keeps failing over and over again. But that doesn't stop him from doing the same thing, over and over again.
then hes retarded, not bad.
Quote:
Originally Posted by Bryant Again
The point is: Given that this "bad player" hasn't learned that he's bad from repeated failures and deaths, he's very unlikely going to learn anything ever. He's going to make the exact same mistake(s) in PUGs, which, given his "bad player" status, is going to be a liability and a bad thing for anyone he plays with.
no, hes going to see some1 do something and then say "ooo yeaaa i get it nao"
Quote:
Originally Posted by Bryant Again
To reiterate: If you're not getting the very clear message that what you're doing is wrong, I highly doubt that you're going to change much when you play with other people. This can be evidenced by people playing with horrible bars all the way to the last mission in campaigns. If adding 7 heroes will further prevent these people from ruining pugs - then that's a *good* thing.
Did it ever come to you that maybe a person can not think of every way to do a mission/quest etc by himself?
bad players dont ruin pugs, build nazis that cant just sit back and have fun and think they are the best player in the game ruin pugs.
Quote:
Originally Posted by Bryant Again
If they wanted to keep the playerbase as a whole they'd just make the entire game easier. Increasing hero size would only benefit very few, but as is you can already complete every area in the game with H/H sans elite areas (but that's easily understandable).
This would work in a SP game but, making MP games easier is always to wrong way to go when people already find the game easy and leave cause it is so easy, if any thing add content that will make people better and give them a good staff/wand/shield etc.
Quote:
Originally Posted by Bryant Again
Also: You've been making that same "typo" numerous times in this thread. I'm not saying it to be a "mr. righty" correcto maniac, I just don't want you to further confuse other posters.
meh its a habit i have, mess up typing something 1 time and my fingers want to keep doing it when i type fast.
while we are on this topic, why do you quote/high-light random words? Like "when" *you* do things "like" this. When i read your post, it sounds like your constipated or something
Last edited by JDRyder; Sep 14, 2008 at 12:17 PM // 12:17..
The reason he doesn't have a point as well is by the time it stops selling and people have left, there isn't any point in putting it in if there is no one to make use of it and I certainly wouldn't come back for 7/11+ heroes by then, well before then I would like to hope I'd completed all my goals.
It wouldn't as much be for people like you who have already bought the game. It would be more for new players to buy the game with some older players coming back as a nice side effect. Its sort of like video game companies releasing codes for their games years after release. It creates news/excitement and that creates sales and game ressurection.
Bryant Again Do yourself a favor and use the ignore option he is just baiting you into an argument just as he tried with me before I ignored him, he is obviously apposed to the idea of 7 heroes and will do anything including getting the topic locked to service is own end.
I would definately play the game more often if I had 7 heroes. It would make the challenge missions more fun.
Limiting 7 heroes only to HM and Challenge Missions would be fine for me, and this would have no effect at all on pugs because no one pugs in HM anyway.
I would definately play the game more often if I had 7 heroes. It would make the challenge missions more fun.
Yeah I'm fairly certain I'm going to quit playing soon unless they show some signs of actually implementing this, because there just isn't enough people in the game anymore.
Or... start hacking the game.
Last edited by Inner Salbat; Sep 15, 2008 at 04:28 AM // 04:28..
Yeah I'm fairly certain I'm going to quit playing soon unless they show some signs of actually implementing this, because there just isn't enough people in the game anymore.
I'm in the same boat. I'm just sick of waiting, and sick of henches.
I'm in the same boat. I'm just sick of waiting, and sick of henches.
Maybe all us slackers should get together, but I highly doubt that we even play in the same time zone let alone up to the same point in the game, and I don't know about you but I don't think either of us wants to repeat content certainly when it comes to hard mode, basically once I've done an area in hard mode I don't want to see that broken trash of game ever again.
oh wait oops your Australian waves from over the ditch at you from New Zealand.
Really, once we have 7 heroes, I'll return to PVE and will enjoy it sooo much more.
To me, it's like what ursan used to be like to FoW addicts, just that 7 heroes with no PVE skills is far more balanced, yet better and more fun then ursanway.
But dont start crying about your precious pugs, I did propose 7 heroes in HM and Challenge missions only.
I'm not bothered in the slightest about NM and elite areas. I did at one point want to be able to use H/H in FoW and UW, but I dont care anymore, I just want to enjoy HM.
So so so so so sooooo tired of retarded Alesia, Mhenlol and co. Dont want a single one of those god awful pre configured henchmen skill bars, although they are still 100x better then pug skill bars.
Yea, someone is gonna start attacking me again because they finished HM already with H/H so I'm a noob. But I'm not complaining about being able to finish it at all, I'm complaining about wanting to have FUN while playing instead of seeing Cynn spam Mind Burn on Lightning Drakes that already have double the amount of energy that she has.
And charge is soooo useful these days when we have fall back o.O. Oh wait, charge must be better cos it has a gold box and uses less energy ......
......
(Leadership).
Oh noes!!! My health is <50% and i'm gonna die ..... erm..... Thank you to both Mhenlol and Khim for casting WoH and ZB on me at the same time, it was much appreciated XD.
/Fail.
P.S. Yes, I would still rather take both Mhenlol and Khim rather then drop one for Elite-less Gehraz, or Charge spamming Devonna.
Last edited by bhavv; Sep 15, 2008 at 06:19 AM // 06:19..
To me, it's like what ursan used to be like to FoW addicts, just that 7 heroes with no PVE skills is far more balanced, yet better and more fun then ursanway.
And that is one reason why Ursan should not have been nerfed, there isn't just game balance to worry about, but the fun vs game balance as well and when you nerf fun you hurt you game immeasurably.
Even if they un-nerfed Ursan now I doubt people would flock back to it, because they might feel spitefully hurt by it before and aren't willing to invest the time they did only to have it nuked off the charts again.
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Originally Posted by bhavv
But dont start crying about your precious pugs, I did propose 7 heroes in HM and Challenge missions only.
What PuGs? don't you mean farming groups, because other than that I don't see much PuG'ing going on to actually play the content.
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Originally Posted by bhavv
I'm not bothered in the slightest about NM and elite areas. I did at one point want to be able to use H/H in FoW and UW, but I dont care anymore, I just want to enjoy HM.
Same.
Quote:
Originally Posted by bhavv
Yea, someone is gonna start attacking me again because they finished HM already with H/H so I'm a noob. But I'm not complaining about being able to finish it at all, I'm complaining about wanting to have FUN while playing instead of seeing Cynn spam Mind Burn on Lightning Drakes that already have double the amount of energy that she has.
I've done everything but Dungeons and 16 missions in NF and the missions for EoTN (because they all require I add a hero and lose one from my build I say NO I just won't do it) , 90% with h/h I've also vanquished every area in the game, but I'm not going to call you a noob because I don't care what anyone says everything I've done in HM has been well hard, but not hard because it was a challenge no, hard because the AI is that imbalanced that it makes it hard there is nothing tactically new about it all they've done is increased the amount of damage output, and made monks near imposable to kill.
If it wasn't for consumables I wouldn't have done nearly as much, but I should not have to resort to cheap tricks like that the henchmen should be running the right skills and there not to avoid having to use consumables, they should have had 7 heroes so I could construct a build to combat the area without having to waste my gold on consumables.
Quote:
Originally Posted by bhavv
Oh noes!!! My health is <50% and i'm gonna die ..... erm..... Thank you to both Mhenlol and Khim for casting WoH and ZB on me at the same time, it was much appreciated XD.
/Fail.
P.S. Yes, I would still rather take both Mhenlol and Khim rather then drop one for Elite-less Gehraz, or Charge spamming Devonna.
That is because there is no code that make the monks tell each other "I'm doing this" which forces the other to go "Okay I'll do this instead to someone else or the same person but different skill other than what your using".
I stopped using Warriors when they broke the AI afaik it's still broken and has not been fixed, why they had to funk with the h/h AI and turn it into this abomination I'll never know, and don't even get me started on Zhed he runs into mobs without a single skill on his bar while using a long bow.
Last edited by Inner Salbat; Sep 15, 2008 at 07:01 AM // 07:01..